Scarlet High Express Elemental Priest (S.H.E.E.P.)


Level KXP Priest
123 456 789 ABC D
TH
10111 --- --- ---+0
28111 1-- --- ---+1
316111 11- --- ---+1
432111 111 --- ---+2
564211 111 --- ---+3
6128221 111 1-- ---+3
7256222 111 1-- ---+4
8512222 211 11- ---+5
91000222 221 11- ---+5
102000222 222 111 ---+6
113000322 222 211 ---+7
124000332 222 221 ---+7
135000333 222 222 1--+8
146000333 322 222 2--+9
157000333 332 222 2--+9
168000333 333 222 21-+10
179000433 333 322 22-+11
1810000443 333 332 22-+11
1911000444 333 333 22-+12
2012000444 433 333 321+13
2113000444 433 333 322+13
2214000444 433 333 332+14
2315000444 433 333 333+15
2416000444 443 333 333+15
2517000444 444 333 333+16
2618000444 444 433 333+17
2719000444 444 443 333+17
2820000444 444 444 333+18
2921000444 444 444 433+19
3022000444 444 444 443+19
3123000444 444 444 444+20
3224000544 444 444 444+21
3325000554 444 444 444+21
3426000555 444 444 444+22
3527000555 544 444 444+23
3628000555 554 444 444 1+23
Requisites:Str 12, Con 14, Int 12, Wis 50, Chr 6, 2 Class Slots
Alignment:LE (overwrite)
HD/level:2d20
Weapon Prof.:3+level
To Hit Table:Priest ++2
Save Table:Pri
Reference:RDM
Groups:Priest, Concordant(x1), Maxi
Complexity:CF=5
You do not age physically. Can never have Grand access in a sphere of magic.
Gets your choice of Str, Con, or Wis bonus to spell progression.
Grand and Sphere robed (-1 SL) in Elemental sphere; you can also cast Wizard Elemental school spells (not sphere robed and cost a full spell slot).
You have access to Elemental. All other spheres are banned.
Has Exceptional Wis bonus. Gets (Exceptional) Wis bonus to this class's Caster Level (CL). This cannot be improved to Barbarian (or higher).
Level N (every level): Pick an E=2+LVL/4 or lower element, you are immune to it. You can cast "Wall of Element" and "Wacky Ball" spells of that element, as if it was E=1. (These spells exist at every SL.)
Level N (every level): Spend 4 Weapon prof: +1 instance of exceptional Wis.
Level N (every level): Pick an elemental spell. Its F action costs go to M, M go to ½ M, ½ M go to V. CF=6: V go to 0 (free) actions. Free actions are limited to LVL/r in this way. CF=7: 0 (free) go to 1N (no action at all). Limited to 1/half segment this way.
Level 1: Gets Wis bonus as an additional save penalty.
Level 1: 0, 1/d: Reset your spell memorization in this class.
Level 1 ¶: All "-" results in the Turn Undead table are a "20" for you.
Level 2: You may cast Psi2 powers as if they were spells (m=2,M=5,G=8,S=11)
Level 4: Pick up to LVL Priest spells You may N-ary material component them, using 1Z+1V+1QV+1QQV+1QQQV+...
Level 18: Gets 1X action per round. Gets Clerical Elemental2 spells, which require X actions to cast. Your CCL= (CL-16)/2.